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Considering its warm reception and the way it continues the central story, it might be the revival the series needed.
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Alyx reportedly represents at least the sixth attempt at a Half-Life sequel since Episode 2. Half-Life: Alyx isn't a structural departure from previous entries in the series, but the decision to make it a VR exclusive was a way for Valve to try something new with its gameplay. Of course, Half-Life eventually did return, but not until 2020. But by the end of 2014, Half-Life 3, Left 4 Dead 3, and this RPG concept were all shelved as work on Source 2 continued to potentially facilitate them better in the future. One idea centered on Dota 2 character Axe, who would star in his own adventure. Valve also had an RPG in conceptual phases at the time, with inspirations from Monster Hunter, The Elder Scrolls V: Skyrim, and even Dark Souls. These issues contributed to the cancelation of this Half-Life 3 iteration, as well as a proposed Left 4 Dead 3. Source 2 was missing features such as lighting, save functionality, and visibility options, which compounded with the difficulty of modelling outdoor areas in an engine more suited to blocky interior ones. Instead, this version of Half-Life 3 suffered from development issues with Valve's Source Engine 2, which made development challenging. The idea was ultimately canned, but not for straying away from the foundations of the series. Now Playing: PS5 Game Box Art Revealed, What Half-Life 3 Could Have Been, & Crash Bandicoot On Mobile | Save State By clicking 'enter', you agree to GameSpot's